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103
September 16, 2021
Episode 103: How to Reimagine Experiential Learning in Higher Education

How to Reimagine Experiential Learning in Higher Education

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About the Episode

Experiential learning has become such a buzzword in higher ed.  I don’t know a single school that doesn’t tout their “experiential approach” to learning.  And yet, so many students graduate underprepared for the workforce. 

In this episode, Dr. Neil Niman, a faculty member at University of New Hampshire’s College of Business and Economics joins Zach for a progressive conversation on the future of coursework, course modality, and experiential learning. 

Learn all about the Business in Practice (BiP) program that Dr. Niman created, which includes more than 70 courses on trending topics like “Bitcoin and the Blockchain”, “Agile Product Management”, “How to Talk Stocks”, and “College to Career: How to Stand Out in Today's Job Market”, and discover how UNH is helping students graduate with real-world working experience through their student-run digital agency, Voice Z Digital.

People in this episode

Host

Seth Odell is Founder and CEO of Kanahoma, the fastest growing digital marketing agency in higher education, and host of The Higher Ed Pulse.

Mallory Willsea is a strategist and consultant working at the intersection of higher education.

Interviewee

Neil Niman

Neil is currently the faculty director for the Business in Practice Program. Prior to that, he served for six years as the Associate Dean of Academic Programs at the Peter T. Paul College of Business and Economics. Before that he served five years as the Chair of the Department of Economics. In 2012 he won the University Award for Public Service in recognition of having served sixteen years as the Treasurer of the History of Economics Society and nine years on the Durham Town Council (four as council chair). His areas of interest include: behavioral economics, organizational economics and the history of economic thought. In July 2014 his book, The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace was published by Palgrave Macmillan. He has used game design principles to develop a new teaching pedagogy (http://econjourney.com) and a new first year experience for Paul College students (FIRE).

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